I am an aspiring narrative designer with a passion for fantasy storytelling and interactive worldbuilding. My work focuses on designing quests where player choices shape character arcs and moral outcomes. I enjoy creating narratives that combine lore, environmental storytelling, and meaningful rewards so that gameplay and story reinforce each other. The quests in this portfolio showcase different aspects of narrative design, including companion-driven stories, branching moral dilemmas, and lore-focused adventures.
Forever Vigilant— Companion Quest